![]() ![]() ![]() In essence, any attack on a Sathanas-class juggernaut can be considered almost suicidal. Thus, stopping a juggernaut is almost impossible.Įven the "expedient" of disabling the massive warship is hardly worth considering, due to the numerous redundant engines found on the hull. Nonetheless, a Sathanas is still more than able to defend itself and project offensive power via the many hundreds of fighters and bombers it carries in its cavernous hangar. The main armament is also not well defended against fighters compared to the Colossus. The only apparent weakness of the Shivan juggernaut is that the massive beam cannons are concentrated at the bow, and aside from a comparatively diminutive anti-warship beam cannon at the stern, the other flanks of the massive warship are covered only by point-defense weapons. On the defensive it can still deal out heavy blows, but ultimately it is not prepared for the role. The Sathanas best exemplifies the Shivan war machine, which is dependent on continually being on the attack to keep its flaws from being exposed. Like other Shivan capital ships, the Sathanas has an attack-oriented design that makes use of the known Shivan superiority at subspace jumping to deal devastating first-strike blows. Star Wars D/6 online character creator and play aid, play online with friends!Ĭrew Skill: Capital Ship Piloting 5D+1, Capital Ship Gunnery 4D+2, Capital Ship Shields 4D+1įire Arc: 2 Front, 4 Left, 4 Front, 3 Backįire Arc: 1 Front, 5 Left, 5 Right, 2 Backĥ Concussion Missile Launchers (50 Missiles Magazine Each)ĭescription: With four ultra-heavy beam cannons concentrated in the bow, a Sathanas outstrips even a Colossus-class vessel in terms of raw firepower that it can project at one target. Our Patreon: please help out with the running costs of the site! ![]()
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